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Is fate unchangeable? Let's play Suikoden!

Back to Let's Play < 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 >
  #901  
Old 09-26-2008, 04:28 AM
Makkara Makkara is offline
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Quote:
Originally Posted by Brickroad View Post
The Bright Shield and Black Sword Runes play a pretty major role in that game, making this another example of Suikoden planting a seed in one game and then developing the hell out of it in a later one.
I think I've spotted some of this in Suikoden II as well. People have been making comments about happenings in Grassland, which I gather is where Suikoden III takes place. Someone mentioned a "Flame Hero" or something, which is probably a pivotal character in that game.


Quote:
Originally Posted by Old Book #5
Gen - Simple-minded shipbuilder of Teien.
Oh my, Suikoden is harshing the tard.
  #902  
Old 09-26-2008, 08:57 AM
Kirin Kirin is offline
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Yeah, the Flame Champion (SIII made a lot of different translation choices, often confusingly) is a big part of III's story.

It's interesting to ponder what was intentional setup, and what was just cleverly used after the fact. I'm pretty sure most of the III foreshadowing in II is intentional, since III still started with the original scenario writer. Since she left after that, though, I'm pretty sure most of the connections between V and II (and to a lesser extend to I and III) were cleverly engineered from near nothing, but it still works pretty well. V itself left some possible hooks open for moving on to something on an unknown continent to the west, and of course the whole damn series is littered with hooks for something big in Harmonia eventually.
  #903  
Old 09-26-2008, 11:51 PM
Issun Issun is offline
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Quote:
Originally Posted by Makkuro View Post
Oh my, Suikoden is harshing the tard.
What... what are you referencing? I don't get it.

*smirk*
  #904  
Old 09-27-2008, 02:48 AM
Gredlen Gredlen is offline
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Quote:
Originally Posted by Old Book #2
the great ancient magician Crowley
I always thought this was interesting. The fact that they say he's ancient always made me think there was a lot more to this guy than we ever find out.
  #905  
Old 09-27-2008, 04:26 PM
Kirin Kirin is offline
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Well, there is that whole thing where Crowley and a certain Suikoden II character supposedly had an earth-shattering duel that may or may not have killed both of them before either of them were born... which has never really been adequately explained.
  #906  
Old 09-27-2008, 09:25 PM
Rosencrantz Rosencrantz is offline
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Quote:
Originally Posted by Kirin View Post
Well, there is that whole thing where Crowley and a certain Suikoden II character supposedly had an earth-shattering duel that may or may not have killed both of them before either of them were born... which has never really been adequately explained.
That's always been something I wanted to hear more about too, especially since their duel supposedly created the badlands that lie between (what is currently, as of this Let's Play, called) the Scarlet Moon Empire and Jowston.
  #907  
Old 09-30-2008, 04:46 PM
Brickroad Brickroad is offline
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The End of the Empire


O! BA! MA!
O! BA! MA!


Warren decides to get in one last line for himself as though he were at all important anywhere in the game. You guys can go ahead and forget he exists, now.


Before the pep rally has a chance to really get going, though, Leknaat shows up to explain that she has the Back Rune. I'm sure there's a joke here but I'm having a hard time thinking of it. She talks a bit about Windy being a threat and how the 108 Stars have gathered and isn't that wonderful, but then...


...Viktor has to go ahead and ruin her speech by pointing out that we managed to let one slip through the cracks.


Leknaat's not one to be second-guessed by that pesky reality though, so she whips us up some bibbity-bobbity-boo. And lo!


Gremio's back, fussing about laundry and stew!

Now, there's two ways to parse this: either this is what was going through Gremio's head (you know, other than flesh-eating bugs) at the moment of his death, and he's just had a really jarring jump through time... or Gremio is just naturally predisposed to fretting about laundry and stews. Maybe his first words were "bring eight quarts of beef stock to a frothy boil".


Now that we're 108 strong, Leknaat tells us the whole ressurection schtick is only possible this one time. Which, uh, kind of makes me wish we hadn't wasted it on Gremio. Can we get a do-over and bring back Teo or Odessa instead?

In any case, she's not lying here. This kind of revival never occurs again anywhere in the series. Although there are a couple miraculous recoveries that are tentatively linked to the gathering of stars, they're all in a fuzzy grey area. Not like Gremio, who absolutely was eaten by monster algae and was no-kidding brought back to life.

So, yeah, Suikoden doesn't pull punches. Except when it does. Just this once. It goes without saying, I guess, but this is the Point of No Return. If you neglected getting Leon or Mace or Sonya before this moment, you are screwed out of ever seeing Gremio alive and therefore can't complete your stone slab. Sorry about your luck.



I love this choice. It's wonderful. At first glance it looks like a "but thou must!" or worse since there's only one option and not even the pretense of making a worthwhile decision.

But that's not the point. This isn't "nameless, mute hero fills in for the player," this is ○✗∆□☆ fuckin' McDohl, in all his courage and conviction, leading his people to VICTORY! despite the hardship and tragedy he's endured. The game doesn't give you another false decision because there is no decision to make. Victory is the only option left, ○✗∆□☆ knows it, the rest of the Liberation knows it, the player sure as hell knows it. They're all on the same page here. The player has to push a button to make the hero do the only thing that's acceptable at this point in the story: go forward and win.

Metal Gear Solid 3 does something similar, albeit in the opposite direction, when it forces you to pull the trigger on The Boss at the end of the game. In that case you're doing something horrible rather than heroic, but the effect is compounded because you had to do it.

Last edited by PapillonReel; 06-04-2009 at 07:04 PM.
  #908  
Old 09-30-2008, 04:48 PM
Brickroad Brickroad is offline
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We follow this up with some tepid scenes from around Eureka's Castle of everyone getting psyched up for the final battle. Well, tepid except for the delightful kobold battle cry, that is. Arrrhoooooooooo!!


Meanwhile, remember this fucking guy? This weasely little middle-management nobody? Well, he's still a middle-management nobody, but now he's working for Yuber and not Kraze. I have no idea why they bring him back for this scene, of all places. It's not like Yuber couldn't carry it by himself. Yuber would probably chop Kanaan up into tiny pieces just for being annoying, anyway.

Hmm... come to think of it, Kanaan isn't around anymore after the last battle, so maybe that's exactly what happens.



Most of the enemy's numbers at this point are made up of monsters brought into the world by Windy. Apparently Imperial Army recruitment drives haven't been so hot lately, what with news of us Liberation types pretty much wallpapering our castle with their skulls and all their generals defecting.


A few monsters blip out of existence as Leknaat attempts to send them back from whence they came, but most remain. By the way, this is the one and only time in the series Leknaat directly aids the hero and his army. She usually takes a much more reserved, hands-off approach. Of course, this is the only game where she's personally involved in the plot, either, so maybe that has something to do with it.



Fortunately Joshua steps up and, uh, dragonifies Leknaat's rune, pulverizing the rest of the monsters and evening the playing field considerably.

I've never quite understood the point of this whole scene. I'm not sure we needed to see Kanaan again, or that we needed to see what a pussy Leknaat is, or that Joshua stepping up and proving he's a big manly guy with big manly balls really adds anything to the story. Why not just show up and duke it out? Who knows.

Last edited by PapillonReel; 06-04-2009 at 07:04 PM.
  #909  
Old 09-30-2008, 04:49 PM
Brickroad Brickroad is offline
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The Last Battle! We're back in Gregminster, but now we're on our terms. Let's finish this up, gang. But first, I promised I'd show you the absolute best random-ass minor NPC quote in a major battle. Here it is:



Perfect. No commentary on my part could do this justice. It is pure joy.



Of course after that it's business as usual. The first three rounds are guaranteed to go in my favor.




However, even if you Charge the enemy's Bow attack (which is the smart pick) the skirmish leaves you with some losses. This is how strong Yuber is when he's at the largest disadvantage possible. Seriously, that was my strongest Charge unit, utilized under the best possible conditions, with the Mathiu/Apple/Leon attack boost. I still only came out on top by 2500 little pixel guys. You simply do not want to get caught with your pants down while up against Yuber.



Fortunately I only have to worry about that when he decides to Bow. As long as you don't have to Charge, you don't have to put up with strategic casualties like that.

Last edited by PapillonReel; 06-04-2009 at 07:04 PM.
  #910  
Old 09-30-2008, 04:50 PM
Brickroad Brickroad is offline
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Of course, with my ninjas gone, Krin goes ahead and fucks everything up. GEE THANKS KRIN.


My numbers are extreme by this point, so picking Charge will probably fall in my favor unless Yuber picks magic. Before I send Lepant out, though, I'll introduce you to the GOOD BUDDIES unit, which is made up of my innkeeper, my gossip lady and the guy who couldn't muster more than 3 damage against the robot dolls. Obviously you'd never actually use this team, but what's interesting is...


...their attack power is better than the Kobold Team, which is comprised of three dudes who could each individually murder the Good Buddies unit where they stand. One of these guys even had the balls to get all up in Yuber's face, remember? Wild!


Anyway, let's send Lepant out. Do your thing, daddio!


Oops.


Oops!

See, this is what happens when the enemy has your number (as Yuber did here, by countering my Charge with his Magic). If the unit you picked has a character who is flagged to be able to die (such as Eileen here) there's a chance they may do so. Now, Eileen's not a big loss, and technically speaking I've already locked in the best ending, but I'm too proud to finish the game with a grey name on my slab, so what say we reset and try that again?


Yeah, here's about where we left off. Naturally Krin leaves us right back in the same situation we were. I'm curious, though; Yuber picked Magic last time, will he pick it again? I'll try to get in his head and go with a Bow attack.



Success! Clive's unit steps up and the Imperial Army is sufficiently Arrow'd.

Last edited by PapillonReel; 06-04-2009 at 07:05 PM.
  #911  
Old 09-30-2008, 04:52 PM
Brickroad Brickroad is offline
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Ledon isn't quite as useless as Krin was, so I'm able to counter Yuber's final attack and Jeane's unit wins the war!

You know, Viki is in Jeane's unit. Let's pretend that Jeane doesn't exist and the Viki is the one who defeated Yuber. Yay Viki!


...and then Yuber just walks away. Nobody goes after him because, well, he's an unkillable demon-man and we've got more important shit to do.


Here's Chief Hanzo, leader of the little ninja village Kasumi is from. He has exactly two lines and I cannot for the life of me figure out why he is apparently important enough to have a portrait.



Zorak from Warrior's Village and the Dwarf Village Chief show up too, but Viktor cuts them off before they can toot their own horns too much and demands we charge into Gregminster. Sounds like a good plan to me.



At this point Viktor and Flik shove their way into the party and can never be removed. Since you need four open slots to recruit Mace, and since from now until forever ever ever you can only have three open slots, not only did you miss out on Gremio but you also missed out on ever seeing a L16 weapon. I don't think there are any other "missable forever" characters in the game (outside of the generals the game will let you kill, of course), but Mace is a pretty super-important one.


Anyway, before winning the game, let's take a quick tour of Imperial lands and see what we can see. We didn't have Templeton's map last time we were out here, so I'll refresh your memory. Right now ○✗∆□☆ is standing outside the Imperial Capital of Gregminster. Northeast of him is Magician's Island, where he went on his very first adventure to see Leknaat back when he was Kraze's go-fer. East is Rockland, and further on from there is Mt. Seika, where the bandits Varkas and Sydonia once made their home. To the southwest is a bridge that leads over to Mt. Tigerwolf, and Sarady is in the tiny valley on the other side of that. South of Gregminster is Lenankamp, home of the Liberation's original sewer base, and south from there is the Fortress of Kwaba, along the wall that separates this region from Seika/Kaku/Kouan on the other side. The dot on the island to the southwest is the Floating Fortress, which we can see but not visit from this region.

Last edited by PapillonReel; 06-04-2009 at 07:05 PM.
  #912  
Old 09-30-2008, 04:53 PM
Brickroad Brickroad is offline
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Here in Rockland we see the full sum of Clive's character development: some lady is apparently dead and buried here, and Clive is convinced she isn't. That's it. This plot thread is of course continued in Suiko2, and when someone picks that up to LP it I want everyone to inundate them with PMs saying "PLEASE PLEASE PLEASE DO THE CLIVE SUBQUEST! OH PLEASE OH PLEASE!"

Yes. That is exactly what we should do.


In Lenankamp we meet Meg's parents, who mistake ○✗∆□☆ for her husband. Now, you might be thinking, "Meg is far too young for a husband!" The thing about Meg is that she's a total slut. I've actually got canonical evidence to back this up: in Suiko3 we meet Meg's daughter, Belle. We never find out who the father is, but apparently Belle was born pretty much immediately after Suiko2 (so Meg was, I dunno, 16 or 17 maybe). And here's the best part: Meg abandons her to be raised by a barrel with eyes.

I swear I'm not making any part of that up.


Hmm... nobody at the Fortress of Kwaba. Either they pulled out about the time we were burning Shazarazade down, or the place has been empty for a while and we could have just marched our way on up to the capital.


There's nothing new way out here in Sarady, but I have to visit it anyway. Why, you may ask?


So I can add all those locations to the Viki Express Destination Manifest, of course!

Also did you guys notice sometimes the game spells it "Shazarazade" and sometimes "Shasarazade"? I've been trying to alternate as I go myself, but I think I prefer the z spelling, because it makes the Floating Fortress sound like it's on another planet.


Enough lollygagging; it's time to meet our ENDGAME TEAM. Yes, Lorelai's meek but consistent supporters are finally getting their due. There's a slight problem with this team though: no magic. Aaaah!


Lorelai's magic stats suck, but that can be a little misleading seeing as how she's about 8,000 levels below everyone else. I'm hoping she gets at least one charge of L4 magic after I catch her up.


Her stats. Her MGC isn't exactly giving me a great deal of confidence, but THE PEOPLE HAVE SPOKEN.


Next on the agenda, sharpen everyone's weapons.

"Hey look! I got my sword sharpened!"
"Neat!"
"Yeah, it's really sharp now!"
"Very neat!"
"I agree! It's a Very Neat Sword!"
"Hooray!"
"Hooray!"

You guys are right for loving Gon.

Last edited by PapillonReel; 06-04-2009 at 07:05 PM.
  #913  
Old 09-30-2008, 04:54 PM
Brickroad Brickroad is offline
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Here's Lorelai all caught up. You guys, she has shit for magic. That Rage Rune is going to waste on her. So...

Hey peanut gallery!
I love you guys, but I'm going to exercise some veto power on this one. I could finish the game with this team, but it wouldn't be flashy or fun. Besides, a few of you (totally awesome) people voted "Brick's choice" anyway, so I feel absolutely fine this decision...


Welcome home, baby. You know daddy loves you.

Okay, rune breakdown: Tengaar's getting the Rage Rune, which is actually a poor choice. I mean, it's not a poor choice, assuming you've got rune-users to spare, which I don't. I'm taking Rage because I want to show off the Rage+Thunder combo, and Flik's got Thunder. If I were interested in being truly optimal I'd give her Mother Earth. Also a pony and an expense account.

Clive gets Double-beat, Gon gets Holy. I'm giving the Flowing Rune to Viktor. This seems like an odd choice since his MGC sucks and he has no L4 spell charges, but with Flowing the L4 charge is pointless anyway. Anyone with a fair amount of L2 and L3 charges can be a great healer with Flowing, and that's what I'm counting on here.


While leveling Lorelai up (which took about two minutes) a couple paintings dropped. No harm in seeing what they are, eh? These particular paintings are pretty valuable, but I'm gonna put them in the bath instead.


"God dammit, Gon peed in the tub again!"
"Hooray!"


All right, all right, now for real enough lollygagging. We're back in Gregminster, and the place is a ghost town. Completely deserted. Even the music is a shadow of what it was early in the game.



Apparently the forces at Kwaba pulled back and are occupying the Imperial Palace now. At least, that's how I've always took this exchange. Of course our first trick is to try and bring Ain Gide over to our side, but he refuses. No Black Rune at work here either...


...just loyalty. Ain Gide is the perfect model of a Lawful Good villain. I know I've been hammering away at this point the entire LP, but only because I think it's so remarkable. Suikoden is the only series that gets this type of character right. Sure, he's just a bit player, but he doesn't have an evil or villainous pixel on his sprite. He knows ○✗∆□☆ is doing the right thing, but he's the last Imperial General standing. Remember, Kasim and Milich and Kwanda all joined because, while they remained loyal to Barbarosa, they knew he was not the same man. But none of them were his last loyal man; would any of them be able to have made the decision they did, if forced into Ain Gide's situation?

What it all boils down to, of course, is that we must kill this absolutely blemishless, virtuous man.

Last edited by PapillonReel; 06-04-2009 at 07:05 PM.
  #914  
Old 09-30-2008, 04:56 PM
Brickroad Brickroad is offline
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Of course I'm opening with my best spells. Here's that Thunder+Rage combo (note fire AND lightning bolts!). This deals pretty extreme damage, but does so to multiple targets. The best way to get maximum damage out of your runs against a single target is actually to straddle the runes in such a way as you're never getting this combo. The L4 Thunder spell, for example, is a single-target attack that trumps the damage done by this combo. But hey, I finally have the ability to show it off, so I'm gonna.


I like this shot of Clive shooting Ain Gide in the face.


Ain Gide does return fire a bit, but nothing major. Here Tengaar finishes him off with one of her Rage spells.


This is a great line, and it acknowledges exactly the sentiment I'm talking about. This is a response to Flik's comment, "No. This is wrong." Perhaps Ain Gide was wrong, but his death wasn't in vain. He made a last stand for the Emperor he loved. Can the Liberation Army, which is comprised of cowards, criminals and turncoats, really claim to possess a similar level of honor?



The final dungeon is extremely long and the party is constantly bombarded by unskippable battles like this one. I've got five shots of Hell, but that'll only get me partway. Eventually I'll have to Free Will, which will soften me up quite a bit. These guys hit hard and they counterattack often. Everyone's got a pretty full stock of Mega Medicine to help counteract that. I want to arrive at the final boss with full spell charges; in fact, I Mirrored back to Eureka's Castle one last time to hit the inn and replenish the ones I used against Ain Gide.


Hey, this looks familiar...

Quote:
Originally Posted by very first update
Yep, this is where all this mess started, way back when ○✗∆□☆ first got drafted. A great deal has happened since then. This is kind of a cool effect, ending the game where it started, because the player kind of flashes everything back when they see this scene again.


I took a bunch of screenshots of this very, VERY long dungeon, but I threw them all out. It's all identical yellow corridors and fights against 5-6 Imperial soldiers, anyway. No treasure worth speaking of. It's just a straight shot.

So here's the last save point. This playthrough took me a LOT longer than a typical one would. There were a few times I had to just let the game sit (this happens), but mostly it's because going through the process of outfitting a new team can easily take 30-40 minutes. Assigning the team, remembering the rune you need is on Jones upstairs, re-assigning the old team, taking their runes, re-re-assigning the new team, buying all new armor, sharpening what you can, saving, playing Gaspar, cursing and resetting, playing Gaspar again, sharpening again, attaching runes... you get the picture. I've never had to build this many teams before!

If this were Suiko2, that time would have been cut drastically because you can outfit your entire army from the relevant store. Jeane is able to access anyone's rune, in-party or no. The armor guy can sell armor to and buy armor from anyone in the castle. You can sell items directly from the vault. Everything is streamlined to make it feel like you're actually managing an army and not just a huge amount of individuals.

Last edited by PapillonReel; 06-04-2009 at 07:05 PM.
  #915  
Old 09-30-2008, 04:57 PM
Brickroad Brickroad is offline
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This is it, Barbarosa's garden.


Yeah, thanks, I just pointed that out.


Here we go...


I don't know where the giant rainbow sigil on the ground comes from, but it might have something to do with Barbarosa's uber-magic. Check this out:


GIANT THREE-HEADED DRAGON. Barbarosa does NOT screw around.

There's not a lot to know about this fight. The three heads get one attack per round between them, and they almost always act last. The one on the left will revive the other two, so we'll be killing that one first. Of the remaining two one is immune to fire and one immune to lightning. This is why Mother Earth is the rune to have here. Its L3 spell, Earthquake, does a lot of damage to all three heads. I was going to swap Tengaar's Rage out for Mother Earth, but I forgot and didn't realize it until I was most of the way through the last dungeon, at which time I was all like "meh, fuck it."






Partway in Clive scores this sweet double-crit. estragon is nutso, Clive is the mack daddy.

Last edited by PapillonReel; 06-04-2009 at 07:06 PM.
  #916  
Old 09-30-2008, 04:58 PM
Brickroad Brickroad is offline
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Viktor makes with the Flowing Rune anytime I get raped too hard by Barbarosa's powerful lightning or fire attacks. His other attacks are single-hit jobbies which Gon or Viktor can take care of with Mega Medicines.


I should have gotten an animation of this bizarre attack. Barbarosa lifts one of your guys into the air and encases them with stones which then constrict around him a few times before finally exploding. Wild.



Gon's best attack in the fight, which finishes off the middle head. That leaves just the one on the right, which is immune to fire, and thus Tengaar's usefulness has ended long before her spell charges run out.




Fittingly enough it's ○✗∆□☆ who deals the finishing blow, and Barbarosa's horrifying dragon form explodes spectacularly.



Of course, because non-attack actions resolve even if no monsters are left, Viktor's final healing spell comes out after the last boss is destroyed.

Last edited by PapillonReel; 06-04-2009 at 07:06 PM.
  #917  
Old 09-30-2008, 05:00 PM
Brickroad Brickroad is offline
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Duuuuuuuuude! No way!


Barbarosa's remaning living generals show up to scold him.

"But Brick, what happens if those generals are in your team?"

Good question! They stay there. Typically I put Sonya in my endgame party, so she doesn't appear along with the others. Apparently the game doesn't look at your party when it's cutscene time.

What I haven't tried is finishing the game in a position where no generals can come forward. You could do this by killing Kwanda and then putting the other three into your endgame party (although that party would be pretty S-heavy and you'd have trouble getting through the dungeon, Milich and Sonya could make with the runes from the back row and you'd never notice against the actual boss).


As if he's not having a bad enough day, now Barbarosa's girlfriend is picking on him.


Looks like she was using him all the time to get at ○✗∆□☆'s rune, anyway. Shock! Amaze! We all know what's coming next...


Poor Windy... every time she tries to get the Soul Eater, whatever punk is carrying it at the time unleashes it against her. This time ○✗∆□☆ goes all out though. I mean, we're talking full hog Soul Eater action. Check this shizzle out!


That's right, ○✗∆□☆ reaches deep and pulls out the four souls inside his rune to, uh, I dunno, guilt trip Windy or something.

"But Brick, didn't Gremio come back to life?"

Another good question! Yes, he did. But apparently the carcass that walks about and pleases to call itself Gremio is a mere husk, a shell of flesh and bone, and no soul resides within. If that's too bleak to think about, I'll lighten the mood a little: GREMIO/ODESSA CROTCH-DIAMOND GO!




Well, that's because you're ugly and mean.


After all that, the war, all his generals turning on him, thousands of lives and his entire Empire... Barbarosa finally decides to reel Windy in.

Last edited by PapillonReel; 06-04-2009 at 07:06 PM.
  #918  
Old 09-30-2008, 05:01 PM
Brickroad Brickroad is offline
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In the end, Barbarosa too was motivated purely by noble forces. Sure, it's standard "power of love" hocus pocus, but it's a lot better than the "nebulous world-destroying evil" you get in a lot of RPGs.


At least he's not a sore loser.


With that, Barbarosa grabs his evil witch girlfriend and leaps off the balcony of his palace. So ends the Scarlet Moon Empire. (Bonus: Windy's look of wide-eyed terror here.)

No, you never get to fight Windy, even though she's the true villain of the game. I'm not sure how I feel about that. On one hand, it would have been satisfying to lay some smack down. On the other, though, it wouldn't have really fit. Suikoden is a story about war, it makes since that all the major conflicts follow that vein. The Soul Eater plotline comes in underneath that, supporting the main plot but never supplanting it.

By the way, there's no resolution to that plotline. ○✗∆□☆ is stuck with the cursed rune forever. Leknaat doesn't show up to take it away and give ○✗∆□☆ his "normal" life back, he doesn't wake up and realize it was all a dream. He really is destined to feed off of those he loves for as long as he lives.


"Uh oh! That was a load-bearing boss!"


"We're going to pick some strawberries first and maybe some tai bo."

Last edited by PapillonReel; 06-04-2009 at 07:06 PM.
  #919  
Old 09-30-2008, 05:02 PM
Brickroad Brickroad is offline
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Red face


On the way out of the palace we are of course accosted by regular ol' random battles. These can all be Let Go, though, and even if they couldn't I'd just Bribe them with my hundreds of thousands of bits that will never have any other use.



Apparently Viktor doesn't think ○✗∆□☆ can handle a few of the guards he's been killing by the truckload, and opts to stay behind to slow them down. He even gives himself a new nickname in the process.


Then, uh, wouldn't that imply that you feel like dying? Just trying to keep up here, Vik.


Flik's doubled over in pain in this shot (though admittedly it's hard to see) because he just stepped forward and took an arrow for ○✗∆□☆. Looks as though he's gotten over that whole inferiority complex thing!


Flik doesn't want to die yet so he also decides to stay behind in the crumbling monster-and-crazed-solider-filled castle. With an arrow in his gut.


He's quickly joined by Viktor, who apparently only took as long to kill those guards upstairs as it would have taken for all six of us to kill them and then walk to this point anyway.



This plan is kind of crazy and stupid, considering they could just escape with ○✗∆□☆, but it's Star Dragon Sword approved so who am I to complain.

Last edited by PapillonReel; 06-04-2009 at 07:06 PM.
  #920  
Old 09-30-2008, 05:03 PM
Brickroad Brickroad is offline
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Outside the palace, all of ○✗∆□☆'s friends are celebrating. Including Tai Ho! Remember, he only joined up for fun... he must be havin' some fun now!



Hix yanks on Tengaar's arm and gets bitched out. "Dammit, Hix, I know we won! I just ran out of a crumbling castle after burning a six-story-tall dragon to death with fire magic!"


Futch does drugs and doesn't know where he is.


I really love how Gen and Kamandol are in every "major characters doin' stuff" scene in the game, as though they actually are major characters. They're the Beaky Buzzard of Suikoden.



And lastly, we see the final moments of Mathiu's life. He hears the cries of victory, laments about the lives he caused to end, second-guesses everything he's done and then dies amidst a crushing torrent of self-doubt without ever having seen the fruits of his labor.

I didn't say Suikoden ends on a bright note.

Still to come: Where Are They Now? A 108 Stars of Destiny Retrospective.

Last edited by PapillonReel; 06-04-2009 at 07:06 PM.
  #921  
Old 09-30-2008, 05:20 PM
Torgo Torgo is offline
We Hardly Knew Ye
 
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Location: The Valley Isle
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Obviously you got one more update to hit us with, but that was fantastic.
  #922  
Old 09-30-2008, 05:46 PM
Kishi Kishi is offline
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After all that, we still never found out whether fate is unchangeable or not. What a rip-off.
  #923  
Old 09-30-2008, 06:21 PM
Swordian Swordian is offline
Getting Equipped
 
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Great job Brickroad. It's been a long time since my last Suikoden playthrough.
  #924  
Old 09-30-2008, 06:36 PM
TK Flash TK Flash is offline
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No way. Woof!

I think I have to go lie down.

Last edited by TK Flash; 09-30-2008 at 06:40 PM. Reason: lye
  #925  
Old 09-30-2008, 09:55 PM
Brickroad Brickroad is offline
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After the war...

After the war, most of the Liberation scatters off to do their own thing. Some stick behind to help form the new government of the Toran Republic. Others pack their bags and head off for the next game. We first played Suikoden about the same time FF7 came out, and often liked to joke that each of Suikoden's 108 characters got more fulfilling resolution than the nine main characters of FF7 did. Of course that's not really much of a joke considering it's 100% true.

Here in the quote boxes are the actual endings given for the Stars of Destiny, plus some corrections and commentary from me as we go.

Quote:
Originally Posted by ○✗∆□☆ McDohl, Tenkai Star
Became the President of the Toran Republic, and...
...then runs away after maybe a week or two without telling anyone, presumably so he doesn't accidentially suck every soul in the new Republic into his evil hand. Importing a Suiko1 save into Suiko2 unlocks a subquest about halfway through the game where you can recruit ○✗∆□☆ into your army. He's a fantastic character; the Soul Eater is awesome as usual, but the extra rune slots allow you to stick a Rage Rune or something on him to make him even more completely powerful. He's not a Star of Destiny, though.

Quote:
Originally Posted by Lepant, Tengou Star
Returns to Kouan with his family and lives in peace.
A lie. Lepant actually takes over as President of the Toran Republic after ○✗∆□☆ runs off. He plays a minor role in Suiko2 when the heroes have to strike an alliance with Toran.

Quote:
Originally Posted by Mathiu Silverberg, Tenki Star
Hearing of the victory, he rests in peace.
Yep, he's really and truly dead, the only character out of 108 to actually eat it. By the way, what about that son of a bitch Sanchez, who gave Mathiu the mortal wound that did him in? We never learn this in any of the games, but according to the weak canon President Lepant pardons him and allows him to retire to Qlon Temple rather than sticking his trecherous snake head on a spike outside Gregminster Palace.

Quote:
Originally Posted by Luc, Tenkai Star
Disappears with Leknaat.
Luc and Leknaat return in Suiko2 where, once again, Leknaat (who is still not a star) drops off a stone slab and a wisecracking wind mage and then takes off. By the way, that isn't a typo, Luc is apparently the Tenkai Star along with ○✗∆□☆. There are a couple more duplicate stars on the slab, but I think they're meant to be unique stars with similar names rather than multiple people under one star. It probably makes more sense in Japanish.

Quote:
Originally Posted by Humphrey Mintz,
Leaves Toran Republic with Futch.
Fulfilling his promise to Joshua, Humphrey babysits Futch. They both come back in Suiko2.

Quote:
Originally Posted by Kasim Hazil, Tenyu Star
Become the Commander-in-Chief and protect the border.
This was pretty much his job during the war as well, albeit with the title "General" rather than "Commander-in-Chief." We'll see a lot of characters whose epilogue can be summed up as "goes back to doin' just what he was doin'."

Quote:
Originally Posted by Kwanda Rosman, Tenmou Star
Become Commander-in-Chief of the Republican Army.
I wonder how that works. Is this an elaborate practical joke, maybe? Did they bestow the title to each separately, then say "You can never ever talk to Kasim/Kwanda again"? Is everyone snickering at them behind their backs?

Quote:
Originally Posted by Pesmerga, Teni Star
Still in search of Yuber, he leaves the country.
Instead of confronting Yuber right after our battle, he waits until after the war to seek him out again. He shows back up in Suiko2 to repeat this cycle.

Quote:
Originally Posted by Gremio, Tenei Star
Follows ○✗∆□☆.
Sure it's boring, but it's a sure sight better than "eaten by a flower man's death spores."

Last edited by PapillonReel; 06-04-2009 at 07:07 PM.
  #926  
Old 09-30-2008, 09:56 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Warren, Tenki Star
Become the 1st Chairman of Toran Republic's Congress.
If you recall Warren's qualifications, which you don't because he is the opposite of memorable, you'll note that they basically just consist of "he is a rich guy." So getting into the Toranese Congress is a bit like getting into the United States Congress, I guess!

Quote:
Originally Posted by Kun To, Tenfu Star
Wields power as head of the Merchant's Guild.
I like to think "Merchant's Guild" is a euphamism for "Toranese Mafia." You break-a the deal, he break-a you kneecaps.

Quote:
Originally Posted by Cleo, Tenman Star
Tired of fighting, continues to protect Teo's mansion.
Looks like she got all that raging bloodlust out of her system after all. You can visit the McDohl house, and therefore Cleo, in Suiko2. (By the way, here's an alternate ending for her: "Lives up to the name of her Star by nailing ten men at once." Lollerskates!)

Quote:
Originally Posted by Viktor, Tenko Star
Missing in action in the final battle.
But don't worry, he shows up within the first five minutes of Suiko2.

Quote:
Originally Posted by Valeria, Tensyo Star
Becomes a Platoon Commander and mediator with the Elves.
...and gets locked up in their jail on a regular basis, just for old time's sake. Valeria is one of the two Suiko1 vets Lepant lets you recruit; you can pick either her or Kasumi, but not both.

Quote:
Originally Posted by Griffith, Tenritsu Star
Begins a business.
Brothel.

Quote:
Originally Posted by Clive, Tensyo Star
By the time the war was over he was gone.
Clive's subquest in Suiko2 is the most amazing thing in the history of things. Don't forget: whomever eventually LPs Suiko2, DO NOT SHUT UP ABOUT THE CLIVE SUBQUEST UNTIL THEY AGREE TO DO IT.

Quote:
Originally Posted by Flik, Tenan Star
Disappears during the final battle.
Re-appears along with Viktor in Suiko2, with whom he has developed a special manlationship.

Quote:
Originally Posted by Camille, Tenyu Star
Become the lancing instructor of the Republican Army.
Apparently having given up collecting money from Gremio (even after his miraculous revival), she contents herself with teaching people how to burst zits, boils and other various skin growths.

Last edited by PapillonReel; 06-04-2009 at 07:07 PM.
  #927  
Old 09-30-2008, 09:58 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Kreutz, Tenku Star
Leaves the country.
So after his sworn enemy is dead and he's no longer a fugitive, he leaves the country. Well played, Kreutz.

Quote:
Originally Posted by Stallion, Tensoku Star
Departs to become the fastest man in the world.
Which isn't difficult, considering he's the only guy we know of with a True Holy Rune. He comes back in Suiko2.

Quote:
Originally Posted by Kage, Teni Star
Saying his contract was up, he disappears.
Which is stupid, because you know we would have re-upped him for a few more months at least.

Quote:
Originally Posted by Fu Su Lu, Tensatsu Star
Was in Kobold for a while, then set off on a journey.
The kobold he was inside of declined to comment.

Quote:
Originally Posted by Kirkis, Tenbi Star
Works for rebuilding the Village of the Elves.
This takes 350 years because it was an enormous tree.

Quote:
Originally Posted by Milich Oppenheimer, Tenkyu Star
Spends his life protecting the graves of Barbarosa.
Apparently when the Emperor landed he broke into several pieces, each requiring its own grave.

Quote:
Originally Posted by Pahn, Tentai
Embark on a journey to improve his imperfect self.
Whatever journey he embarked on was over by the time of Suiko2, because he's hangin' out back at the McDohl house with Cleo.

Quote:
Originally Posted by Sonya Shulen, Tenjyu Star
Become the Admiral of the Republican Navy.
Goes back to doin' what she was doin'.

Quote:
Originally Posted by Anji, Tenken Star
Plans to go into the shipping business and make a bundle.
I really hope "shipping business" just means "piracy" because, man, I hate to see a good pirate go soft.

Last edited by PapillonReel; 06-04-2009 at 07:07 PM.
  #928  
Old 09-30-2008, 09:59 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Tai Ho, Tenhei Star
Returns to Kaku and enjoy a carefree life.
A lie. What actually happens is he marries Kimberly, gets sick of her after a while, then sneaks off to Jowston without her. When it's boat time in Suiko2, he's the guy you look up. Again.

Quote:
Originally Posted by Kanak, Tenzai Star
Goes into business with Anji.
Big surprise.

Quote:
Originally Posted by Yam Koo, Tenson Star
Lives by the shores of Lake Toran, and enjoys fishing.
At least the second part of this is accurate. You recruit him along with Tai Ho in Suiko2 where he is no longer a combat character, but rather runs the fishing minigame out on your docks.

Quote:
Originally Posted by Leonardo, Tenpai Star
Goes into business with Anji.
...but never stops yearning for his carefree horse-killing days.

Quote:
Originally Posted by Hix, Tenrou Star
Accepted as a "True Warrior," he departs on a journey.
This journey, of course, leads him right into Jowston where you can run into him in Suiko2. This happens MUCH earlier in the game relative to when you get him in Suiko1, which is nice because...

Quote:
Originally Posted by Tengaar, Tensui Star
Follows Hix on his journey.
...you get access to Tengaar, my wonderful war goddess, for a much greater length of time. See you kids in the sequel!

Quote:
Originally Posted by Varkas, Tenbou Star
Named Captain of the Border Guard.
Varkas has a greater-than-average role compared to most of the non-recruitable-but-returning-nonetheless Suiko1 cast in Suiko2. See, you travel to Gregminster but you don't actually have free reign to run all over the Republic. What you do is travel up to the Jowston/Toran border then speak to Varkas, who escorts you the rest of the way during a convenient two-second black loading screen.

Quote:
Originally Posted by Sydonia, Tenkoku Star
Disappears.
Heh.

Quote:
Originally Posted by Eileen, Tenkou Star
Always by Lepant's side.
Fair enough. I forget whether or not you actually see her in Suiko2, though, when you go visit Lepant.

Last edited by PapillonReel; 06-04-2009 at 07:07 PM.
  #929  
Old 09-30-2008, 10:00 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Leon Silverberg, Chikai Star
Spends the remainder of his life in his hometown.
A lie. He actually gets recruited by the Bad Guy Army in Suiko2 to fight against you, where he uses brutal tactics that puts Kalekka to shame.

Quote:
Originally Posted by Georges, Chisatsu Star
Disappears north, Saying he found a good business.
Slave trade.

Quote:
Originally Posted by Ivanov, Chiyu Star
Sets off on a journey to find "the color of freedom."
Wait, didn't we take care of this for him? Isn't this the reason I scoured the whole damn world for paint? Whatev.

Quote:
Originally Posted by Jeane, Chiketsu Star
Resumes her career as runemaster at Antei.
A lie. She actually ends up opening a new rune shop in a different part of the world, just like in every Suikoden game before or since.

Quote:
Originally Posted by Eikei, Chiyu Star
Departs on a journey in search of worthy opponents.
Goes back to doin' what he was doin'.

Quote:
Originally Posted by Maximilian, Chii Star
Retires from Knighthood.
A lie. He comes back swingin' for Suiko2, though he still isn't a goddamn combat character.

Quote:
Originally Posted by Sancho, Chiei Star
Happily continues to serve his master.
Another lie. Come Suiko2 he is nowhere to be found. Although apparently the homely girl who follows Max's grandson around in Suiko3 is Sancho's granddaughter.

Quote:
Originally Posted by Grenseal, Chiki Star
Appointed Co-Commander of the Republican Guard.
Wait for it...

Quote:
Originally Posted by Alen, Chimou Star
Appointed Co-Commander of the Republican Guard.
...there it is. I wonder if this is another Kwanda/Kasim situation, or if they decided the Republican Guard should have two guys sharing the title of Commander. In any case the pair gets reincarnated a few times throughout the series as Camus/Miklotov, Percival/Borus, Sigurd/Hervey and Roog/Rahal.

Last edited by PapillonReel; 06-04-2009 at 07:07 PM.
  #930  
Old 09-30-2008, 10:01 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Tesla, Chibun Star
Become the Secretary-General of the Toran Republic.
A nice, cushy job with a pension that enables him to persue a career in mad science. I think he has one line in Suiko2.

Quote:
Originally Posted by Jabba, Chisei Star
Placed in charge of the Republic's finances.
For no reason other than he has a monocle.

Quote:
Originally Posted by Lorelai, Chikatsu Star
Sets off to another land to find another adventure.
A lie. Come Suiko2 you end up recruiting her right back in Gregminster. She's pretty much the same in that game, although she uses Kirke's scythe instead of a bow, and gets an expanded role in Suiko5 where she uses a whip.

Quote:
Originally Posted by Blackman, Chitou Star
Returns to his fields.
DO NOT MAKE A UPN JOKE DO NOT MAKE A UPN JOKE DO NOT MAKE A UPN JOKE

Quote:
Originally Posted by Joshua Levenheit, Chikyou Star
Returns to Dragon's Den to coach the junior.
Somewhere along the line he gives up his title and his Dragon Rune (presumably by choice) to Milia and retires.

Quote:
Originally Posted by Morgan, Chian Star
Returns to Qlon Temple and resumes his studies.
Goes back to doin' what he was doin'.

Quote:
Originally Posted by Mose, Chiziku Star
Works for rebuilding the new capital of Gregminster.
Gives up after a few days and just decides to use the old capital of Gregminster.

Quote:
Originally Posted by Esmeralda, Chikai Star
Lives a comfortable life with a garden full of roses.
Concubine.

Quote:
Originally Posted by Melodye, Chisa Star
Departs to collect all sounds of the world.
She keeps 'em in a GREAT BIG BUCKET.

Last edited by PapillonReel; 06-04-2009 at 07:08 PM.
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