Enjoy fast, free delivery, exclusive deals, and award-winning movies & TV shows with Prime
Try Prime
and start saving today with fast, free delivery
Amazon Prime includes:
Fast, FREE Delivery is available to Prime members. To join, select "Try Amazon Prime and start saving today with Fast, FREE Delivery" below the Add to Cart button.
Amazon Prime members enjoy:- Cardmembers earn 5% Back at Amazon.com with a Prime Credit Card.
- Unlimited Free Two-Day Delivery
- Streaming of thousands of movies and TV shows with limited ads on Prime Video.
- A Kindle book to borrow for free each month - with no due dates
- Listen to over 2 million songs and hundreds of playlists
- Unlimited photo storage with anywhere access
Important: Your credit card will NOT be charged when you start your free trial or if you cancel during the trial period. If you're happy with Amazon Prime, do nothing. At the end of the free trial, your membership will automatically upgrade to a monthly membership.
$38.22$38.22
Ships from: Amazon.com Sold by: Amazon.com
$32.22$32.22
Ships from: Amazon Sold by: Akca Bookstore
Download the free Kindle app and start reading Kindle books instantly on your smartphone, tablet, or computer - no Kindle device required.
Read instantly on your browser with Kindle for Web.
Using your mobile phone camera - scan the code below and download the Kindle app.
Audible sample Sample
Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line Paperback – July 24, 2020
Purchase options and add-ons
- Reading age1 year and up
- Print length408 pages
- LanguageEnglish
- Dimensions5.98 x 0.96 x 9.02 inches
- Publication dateJuly 24, 2020
- ISBN-101716727367
- ISBN-13978-1716727368
The Amazon Book Review
Book recommendations, author interviews, editors' picks, and more. Read it now.
Frequently bought together
Similar items that may deliver to you quickly
Product details
- Publisher : Lulu.com (July 24, 2020)
- Language : English
- Paperback : 408 pages
- ISBN-10 : 1716727367
- ISBN-13 : 978-1716727368
- Reading age : 1 year and up
- Item Weight : 1.2 pounds
- Dimensions : 5.98 x 0.96 x 9.02 inches
- Best Sellers Rank: #465,060 in Books (See Top 100 in Books)
- #66 in Computer & Technology Biographies
- #273 in Game Programming
- #1,394 in Biographies of Business & Industrial Professionals
- Customer Reviews:
About the author
Ken Williams is a USCG 100 Ton Master, as well as having a European Yachtmasters license.
He has crossed both the Atlantic and Pacific.
In his earlier days, Ken was best known as the founder and CEO of Sierra On-Line Inc, a leading publisher of computer games. Sierra published 100s of different games, including Leisure-Suit Larry in the Land of the Lounge Lizards, Kings Quest, Phantasmagoria and Half-Life.
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonReviews with images
-
Top reviews
Top reviews from the United States
There was a problem filtering reviews right now. Please try again later.
"I finished your book! [...] I'm not sure what I was expecting, but I can tell you that you gave me what I wanted, which was lots and lots of answers. I feel like I understand more about what made Sierra special as well. The company really did come off to me as Disney like. In fact, for years I have always told people that Sierra was the Disney of the gaming industry during it's golden years. [...] I really like the feel of the paper on the cover and am glad you didn't go with the traditional glossy feel that lots of authors go with. My only complaint is I would love it to be in hardback. [...] The pictures in the book were fantastic and I already told you I loved the interludes and am glad you didn't toss them at the end of the book. There was lots of wisdom to be gleaned from some of the sections there and other nuggets of history that you threw in that I had no idea about. From a fan perspective, one of the coolest parts of the book was getting to learn more about you and your thought processes as you navigated the software industry during it's growing times. Something that was very important to me was your self deprecating honesty. Fans reading your book I feel can empathize with some of the difficult situations you were in, even though probably none of us have run multi million dollar companies.
Another thing that I think hardcore Sierra fans will appreciate is your explanation on why you needed to leave Oakhurst in order to improve the company. A lot of fans out there believe that the downfall of Sierra began when that happened. Clearly that was the right move after reading what you wrote on the subject. I didn't realize how much growth Sierra experienced after the move but your book helps solidify how all that played out. I guess the only argument for that being the downfall was all the success that occurred which made the company look even better in the eyes of other public companies such as CUC. Something else I really enjoyed was learning more about Roberta. I always knew she had to be a strong woman in order to produce the magical worlds she created, but your book paints the picture of an even more incredible (not to mention feisty) woman than I imagined. If you can, please pass along a thank you from me. Amongst her other games, King Quest was such a HUGE part of growing up for me. Countless hours were spent playing her games and I enjoyed every single one of them. There will never be another game developer like Roberta Williams! So what did I not like about the book? That's a tough question. I guess I wish it were longer lol. But that is just my thirst for more knowledge about the past. The main thing for me though that I wanted out of your book was to understand the downfall and I got that. I don't believe anyone but you could give me the closure that I've wanted all these years. So again, thank you for that. I feel I won't be the only person that appreciates that I'll bet."
Thanks for reading this wall of text I wrote lol. I hope something from it was helpful in regards to seeing what a Sierra fan thought of your book.""
-Who will like this book-
I have nothing critical at all to say about this book. But it could be a confluence of several things about me more than the book. Those things are:
I like biographies,
I loved Sierra as a kid,
I wondered a lot why Sierra just disappeared,
I love software development,
I love business strategy and business profiles,
Roberta and Ken Williams were like heroes to me as a kid.
So, to me, this book:
- answered questions that have nagged me for decades,
- was a biography about my heroes,
- was about my favorite topics of software development and business development,
- and was about my most beloved company as a kid.
So, a confluence like that will probably not happen for everyone, but maybe if a couple of them resonate with you, you'll enjoy this book.
-Will you like this book-
If you have a kindle, just download the free sample. He gives away enough of a sample so you can tell if you'd like the book and you don't have to bother reading anymore reviews and can instead form your own opinion.
Although I do not work in the software industry, but I am, just as almost everyone in this world, a consumer of. I grew up playing King’s Quest, which then sparked interest into the Space Quest and Police Quest series. I learned how to type through these games which equipped me to finish my first year of computer keyboarding in HS within the first week. With that said, I could write a book on the impact Sierra had in my life and I am forever thankful for what the Williams created and maintained for many years.
I walk away from this book with much wisdom in many areas of business and life, alongside incredible memories I experienced through the Sierra family’s adventures.
Thank you Mr. Williams for your insight and openness; I will read this book again. I also must thank Ms. Williams for her King’s Quest series, KQ3 holds a special place in my heart, and I will never forgive you for the hours (as a kid) I spent trying to get down that winding trail from the Wizard’s home on the hill! Thank you both!
Whether you are a fan of Sierra, looking to enter the gaming industry, or starting your own business, this is a great read regardless, well worth picking up!
Top reviews from other countries
Not about the games, so don't expect that, this is about the business, and very much about the feel of the company and how it was put together and ultimately undone.
It's just personal enough without feeling invasive, but detached enough to feel honest.
Con un estilo directo y entretenido, Ken Williams relata su experiencia y sus vivencias al frente de la compañía. No hay entrevistas con los desarrolladores ni guías de los videojuegos que crearon, pero da bastantes detalles de cómo los idearon y los construyeron.
Imprescindible para todos los que disfrutamos de sus creaciones (tanto hace 30 años como ahora)