INTRODUCTION
So-called interactive cartoons really got off on the wrong foot with the infamous Don Bluth Dragon's Lair games. Admittedly, the animation was nothing short of stunning, but once past the initial phase of drooling in wonderment, the astute gamer noticed a distinct absence of anything even approaching gameplay.
Fortunately, over the last year or two many companies seem to have got the message and as a result, sprawling CD-based adventure games on the PC have increasingly combined superb graphics and animation with brain-
Making good use of the huge storage capacity of a CD, Gremlin's Litil Divil promises amazing cartoon-
STORYLINE
Mutt Divil is a highly ranked amateur sleeper with aspirations of becoming a professional in the near future. Annoyingly he's had to attend the annual Grand Council meeting in the Chamber of the Ancients. It might be the only thing that ever happens in the Underworld, but he'd still rather be elsewhere, sleeping.
The Council are meeting to decide who will be chose to go forth into the Overworld, through the Labyrinth of Chaos, to retrieve the Mystic Pizza of Plenty.
Unfortunately, and also fairly predictably, Mutt has drawn the short straw in this rather critical draw and as a result will have to attempt to complete this seemingly impossible task.
Nobody really holds out a hope for him, except his trainer Vice Alderman Muzzle, because the task has yet to be completed. Still, everybody's thoughts will be with him, if only because they'd really enjoy a piece of that pizza. If possible, his fellow litil divils would also greatly appreciate if he could get extra anchovies.
Mutt's quest takes the form of wandering around the maze-
FLASHBACK
Well, since the CD32 itself is still a relative newcomer, there have not really been many games on this platform that Litil Divil resembles. It would be unfair to group it in with the Don Bluth games on other formats because they really are grossly inferior. Litil Divil is the first of what is sure to become a successful genre on the CD32.
INTERACTION
Luckily Gremlin saw fit to think about the gamesplayer when producing this piece of software, because for once there's actually sufficient depth and addictiveness present to support the excellent presentation.
Interaction is not limited to simply pushing the joypad in a certain direction at a certain moment. Mutt can perform all manner of tasks, from treading on spidery things to leaping across pits using a combination of buttons and the directional pad.
Your main problem may in fact be deciphering exactly which button does what, since in different rooms their functions are totally different. As a result, whenever you enter a new location it is wise to quickly experiment so that you do not become caught in a tricky situation with no idea which buttons to press.
Admittedly there are situations where you will be left with no idea what to do, and there are rooms which cannot actually be completed until you possess certain items, either through picking them up or obtaining them from the store.
If you don't have an item, it may not actually be obvious that you need it, so you could find yourself perplexed as to how to deal with the room.
Still, unless you've failed in a room several times, in which case Mutt will automatically leave the location in disgust, it's always you who's in control and you don't feel simply like a spectator called on only rarely to make some decision.
If interactive cartoons are to succeed then they will have to take a leaf out of Litil Divil's book.
SOUND
Obviously a reasonable proportion of the CD storage space has been given over to providing a decent soundtrack to accompany the action.
While you are romping gaily around the Labyrinth, a selection of tunes ranging from cartoony themes to all-action blockbuster movie-
Our hero Mutt's large repertoire of moves have appropriate sampled sound effects, many of which are quite humourous.
85%GRAPHICS
Let's get straight to the point. Litil Divil looks wonderful. The backgrounds are moody and atmospheric, with the puzzle rooms in particular being beautifully drawn and boasting lots of colour.
The Mutt sprite moves excellently and behaves realistically throughout. His range of actions is huge, yet he always moves fluently. He will often amuse thanks to some imaginative and cartoon-
In short, this is one of the best looking games in a long time. True, the actual corridors of the labyrinth are a little dull and very similar to one another, but this doesn't detract from the overall effect.
They add to the interest because they make finding your way around the maze all the more challenging when one hallway looks much like every other.
88%OPINION84%
There's little doubt that Litil Divil is an entertaining title which looks and sounds almost like a proper cartoon. Initially it certainly impresses and to be honest it's hard to fault the presentation in any way. It is that most rare of products on the CD32, a game which takes full advantage of the machine's capabilities and is not simply an Amiga port with additional music.
Five levels, none of which are easy, should be enough to last quite some time. It's not the sort of game you would go back to once it has been completed, but then again I shouldn't think many people will finish it in a hurry anyway. Gremlin should be congratulated. In Litil Divil they have borrowed the best elements of the current popular PC CD-ROM adventures and have produced one of the best CD32 games yet.
It might not be the sort of thing you will want to play for hours in a single sitting, but there's enough long-term interest to warrant its purchase and will provide plenty of fun.
And if Commodore are looking for a product which will show off the CD32 to prospective customers, then Litil Divil could be the ideal solution.