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Screenshot from the game Devil May Cry 4

Game review: Devil May Cry 4

This article is more than 16 years old
Xbox 360/PS3/PC, £39.99, cert 16+, Capcom, 5/5

Here's proof that developers are really getting to grips with programming for next-gen consoles: the leap to the PS3 and Xbox 360 has elevated Devil May Cry from an admired yet hardly top-rank franchise into something that is utterly irresistible.

This time around, you play as Nero (although previous DMC hero Dante features prominently) whose swordplay skills are augmented by a glowing blue demon arm — with which to grab, punch, and pull yourself towards enemies — and a gun (although Nero is more sword-oriented than Dante).

It's impossible to find fault with any aspect of Devil May Cry 4: the demon-fighting is rendered deeply enjoyable by the complex but flexible control system, which encourages stylish fighting; the cut-scenes could grace a Hollywood digital epic; the boss-battles are tricky and inventive; the art style gloriously weird; the puzzles pretty decent; and the storyline thoroughly gripping. Truly epic stuff, and a must-buy if you like single-player action-adventure games.

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